Brain Training
Armaan Jaffer, Ben Kang
St George's School
Floor Location : J 125 H

The purpose of this project was to evaluate the effect of brain training with the MuseⓇ (the brain sensing headband) on games scores in a dexterity board game called OperationⓇ. We hypothesized that brain training with the MuseⓇ would positively improve the game scores in the board game OperationⓇ as compared to the game scores of subjects that did not use the MuseⓇ. If successful, positive “brain training” could affect all people in all jobs. The benefits of brain training, with increased focus and more calmness, could lead to increased productivity. In addition, societal health could improve. For example, during surgery, a surgeon’s hand must be very stable; however, the stability of a surgeon’s hand can be hard to control due to many factors, such as the length of the surgery, and the stress level of the surgeon. Obviously, we do not have the means to perform surgery, but we do have a game called OperationⓇ, which involves using some of the key principles in keeping hands very stable. The MuseⓇ uses seven sensors to detect the users brain activity. These sensors use an electroencephalogram (EEG) to detect the brain’s activity. An EEG is basically a photographic picture of the brain’s electrical activity. The MuseⓇ ‘s sensors can detect brain activity as electrical impulses are created by a chemical reaction that occurs when neurons are working. When the brain is calm, the number of neurons that are firing decreases, and this is recorded by the MuseⓇ. Fourteen subjects were enrolled in our study. Seven of the subjects were in the control group and did not use the MuseⓇ . The other seven subjects were required to use the MuseⓇ five times. Both groups played the game OperationⓇ twice. The MuseⓇ group played the game for second time after their fifth session. Our hypothesis was that the MuseⓇ would improve the scores in the game OperationⓇ when compared to a control group, and our data supported this hypothesis. The total score of the subjects who used the MuseⓇ improved by twelve percent. This was five percent more than the control group. In conclusion, our study helps humanity as our results show that we can have a positive impact by increasing levels of focus which may allow for better performance in a variety of tasks.